Indie Game Dev & AI-Trainer

I build small, creative games and contribute to AI model training. Experienced with Unity/C#, Steam releases, and game design.

  • Released on Steam
  • Unity/C#
  • AI Content

Mega Pirate Pandemonium

Steam release with achievements & in-game shop.

  • Unity/C#
  • Steamworks
  • Pixel Art

Blob Clicker (itch.io)

Incremental clicker with rebirths, evolving visuals, and funny lore.

  • Unity/C#
  • UI/UX
  • Design